diff --git a/Mods/AutoGen/Plant/Birch.cs b/Mods/AutoGen/Plant/Birch.cs
index 2ea600c..2549f6d 100644
--- a/Mods/AutoGen/Plant/Birch.cs
+++ b/Mods/AutoGen/Plant/Birch.cs
@@ -1,7 +1,10 @@
+// Copyright (c) Strange Loop Games. All rights reserved.
+// See LICENSE file in the project root for full license information.
+//
+
namespace Eco.Mods.TechTree
{
- // [DoNotLocalize]
-}
+ }
// WORLD LAYER INFO
namespace Eco.Mods.WorldLayers
{
@@ -22,12 +25,11 @@ namespace Eco.Mods.WorldLayers
this.RenderRange = new Range(0f, 0.05f);
this.MinColor = new Color(1f, 1f, 1f);
this.MaxColor = new Color(0f, 1f, 0f);
- this.Percent = false;
this.SumRelevant = true;
this.Unit = "Birch";
this.VoxelsPerEntry = 20;
this.Category = WorldLayerCategory.Plant;
- this.ValueType = WorldLayerValueType.Percent;
+ this.ValueType = WorldLayerValueType.FillRate;
this.AreaDescription = "";
}
}
@@ -35,7 +37,8 @@ namespace Eco.Mods.WorldLayers
namespace Eco.Mods.Organisms
{
- using System.Collections.Generic;
+ using System.Collections.Generic;
+ using Eco.Core.Items;
using Eco.Gameplay.Plants;
using Eco.Mods.TechTree;
using Eco.Shared.Localization;
@@ -51,6 +54,8 @@ namespace Eco.Mods.Organisms
public Birch(WorldPosition3i mapPos, PlantPack plantPack) : base(species, mapPos, plantPack) { }
public Birch() { }
static TreeSpecies species;
+
+ [Ecopedia("Plants", "Trees", createAsSubPage: true, display: InPageTooltip.DynamicTooltip)]
public partial class BirchSpecies : TreeSpecies
{
public BirchSpecies() : base()
@@ -63,22 +68,23 @@ namespace Eco.Mods.Organisms
this.Name = "Birch";
this.DisplayName = Localizer.DoStr("Birch");
// Lifetime
- this.MaturityAgeDays = 1;
+ this.MaturityAgeDays = 5;
// Generation
+ this.Height = 1;
// Food
- this.CalorieValue = 12;
+ this.CalorieValue = 15;
// Resources
this.PostHarvestingGrowth = 0;
this.ScythingKills = false;
this.PickableAtPercent = 0;
this.ResourceList = new List()
{
- new SpeciesResource(typeof(LogItem), new Range(0, 50), 1)
+ new SpeciesResource(typeof(BirchLogItem), new Range(0, 50), 1)
};
this.ResourceBonusAtGrowth = 0.9f;
// Visuals
// Climate
- this.ReleasesCO2ppmPerDay = -0.002f;
+ this.ReleasesCO2TonsPerDay = -0.1f;
// WorldLayers
this.MaxGrowthRate = 0.01f;
this.MaxDeathRate = 0.005f;
@@ -86,13 +92,13 @@ namespace Eco.Mods.Organisms
this.ResourceConstraints.Add(new ResourceConstraint() { LayerName = "SoilMoisture", HalfSpeedConcentration = 0.1f, MaxResourceContent = 0.1f });
this.CapacityConstraints.Add(new CapacityConstraint() { CapacityLayerName = "FertileGround", ConsumedCapacityPerPop = 1 });
this.CapacityConstraints.Add(new CapacityConstraint() { CapacityLayerName = "CanopySpace", ConsumedCapacityPerPop = 20 });
- this.BlanketSpawnPercent = 0.5f;
- this.IdealTemperatureRange = new Range(0.21f, 0.52f);
- this.IdealMoistureRange = new Range(0.48f, 0.58f);
+ this.BlanketSpawnPercent = 0.07f;
+ this.IdealTemperatureRange = new Range(0.55f, 0.75f);
+ this.IdealMoistureRange = new Range(0.52f, 0.58f);
this.IdealWaterRange = new Range(0, 0.1f);
this.WaterExtremes = new Range(0, 0.2f);
- this.TemperatureExtremes = new Range(0.18f, 0.6f);
- this.MoistureExtremes = new Range(0.45f, 0.61f);
+ this.TemperatureExtremes = new Range(0.5f, 0.8f);
+ this.MoistureExtremes = new Range(0.5f, 0.6f);
this.MaxPollutionDensity = 0.7f;
this.PollutionDensityTolerance = 0.1f;
this.VoxelsPerEntry = 20;
diff --git a/Mods/AutoGen/Plant/Cedar.cs b/Mods/AutoGen/Plant/Cedar.cs
index 7b8e927..751beb5 100644
--- a/Mods/AutoGen/Plant/Cedar.cs
+++ b/Mods/AutoGen/Plant/Cedar.cs
@@ -1,7 +1,10 @@
+// Copyright (c) Strange Loop Games. All rights reserved.
+// See LICENSE file in the project root for full license information.
+//
+
namespace Eco.Mods.TechTree
{
- // [DoNotLocalize]
-}
+ }
// WORLD LAYER INFO
namespace Eco.Mods.WorldLayers
{
@@ -22,12 +25,11 @@ namespace Eco.Mods.WorldLayers
this.RenderRange = new Range(0f, 0.05f);
this.MinColor = new Color(1f, 1f, 1f);
this.MaxColor = new Color(0f, 1f, 0f);
- this.Percent = false;
this.SumRelevant = true;
this.Unit = "Cedar";
this.VoxelsPerEntry = 20;
this.Category = WorldLayerCategory.Plant;
- this.ValueType = WorldLayerValueType.Percent;
+ this.ValueType = WorldLayerValueType.FillRate;
this.AreaDescription = "";
}
}
@@ -35,7 +37,8 @@ namespace Eco.Mods.WorldLayers
namespace Eco.Mods.Organisms
{
- using System.Collections.Generic;
+ using System.Collections.Generic;
+ using Eco.Core.Items;
using Eco.Gameplay.Plants;
using Eco.Mods.TechTree;
using Eco.Shared.Localization;
@@ -51,6 +54,8 @@ namespace Eco.Mods.Organisms
public Cedar(WorldPosition3i mapPos, PlantPack plantPack) : base(species, mapPos, plantPack) { }
public Cedar() { }
static TreeSpecies species;
+
+ [Ecopedia("Plants", "Trees", createAsSubPage: true, display: InPageTooltip.DynamicTooltip)]
public partial class CedarSpecies : TreeSpecies
{
public CedarSpecies() : base()
@@ -63,22 +68,23 @@ namespace Eco.Mods.Organisms
this.Name = "Cedar";
this.DisplayName = Localizer.DoStr("Cedar");
// Lifetime
- this.MaturityAgeDays = 2;
+ this.MaturityAgeDays = 5;
// Generation
+ this.Height = 1;
// Food
- this.CalorieValue = 12;
+ this.CalorieValue = 15;
// Resources
this.PostHarvestingGrowth = 0;
this.ScythingKills = false;
this.PickableAtPercent = 0;
this.ResourceList = new List()
{
- new SpeciesResource(typeof(LogItem), new Range(0, 50), 1)
+ new SpeciesResource(typeof(CedarLogItem), new Range(0, 50), 1)
};
this.ResourceBonusAtGrowth = 0.9f;
// Visuals
// Climate
- this.ReleasesCO2ppmPerDay = -0.002f;
+ this.ReleasesCO2TonsPerDay = -0.1f;
// WorldLayers
this.MaxGrowthRate = 0.01f;
this.MaxDeathRate = 0.005f;
@@ -86,13 +92,13 @@ namespace Eco.Mods.Organisms
this.ResourceConstraints.Add(new ResourceConstraint() { LayerName = "SoilMoisture", HalfSpeedConcentration = 0.1f, MaxResourceContent = 0.1f });
this.CapacityConstraints.Add(new CapacityConstraint() { CapacityLayerName = "FertileGround", ConsumedCapacityPerPop = 1 });
this.CapacityConstraints.Add(new CapacityConstraint() { CapacityLayerName = "CanopySpace", ConsumedCapacityPerPop = 20 });
- this.BlanketSpawnPercent = 0.5f;
- this.IdealTemperatureRange = new Range(0.49f, 0.78f);
+ this.BlanketSpawnPercent = 0.07f;
+ this.IdealTemperatureRange = new Range(0.55f, 0.75f);
this.IdealMoistureRange = new Range(0.48f, 0.58f);
this.IdealWaterRange = new Range(0, 0.1f);
this.WaterExtremes = new Range(0, 0.2f);
- this.TemperatureExtremes = new Range(0.3f, 0.82f);
- this.MoistureExtremes = new Range(0.45f, 0.61f);
+ this.TemperatureExtremes = new Range(0.5f, 0.8f);
+ this.MoistureExtremes = new Range(0.5f, 0.6f);
this.MaxPollutionDensity = 0.7f;
this.PollutionDensityTolerance = 0.1f;
this.VoxelsPerEntry = 20;
diff --git a/Mods/AutoGen/Plant/Ceiba.cs b/Mods/AutoGen/Plant/Ceiba.cs
index cad665f..06a67e0 100644
--- a/Mods/AutoGen/Plant/Ceiba.cs
+++ b/Mods/AutoGen/Plant/Ceiba.cs
@@ -1,7 +1,10 @@
+// Copyright (c) Strange Loop Games. All rights reserved.
+// See LICENSE file in the project root for full license information.
+//
+
namespace Eco.Mods.TechTree
{
- // [DoNotLocalize]
-}
+ }
// WORLD LAYER INFO
namespace Eco.Mods.WorldLayers
{
@@ -22,12 +25,11 @@ namespace Eco.Mods.WorldLayers
this.RenderRange = new Range(0f, 0.05f);
this.MinColor = new Color(1f, 1f, 1f);
this.MaxColor = new Color(0f, 1f, 0f);
- this.Percent = false;
this.SumRelevant = true;
this.Unit = "Ceiba";
this.VoxelsPerEntry = 20;
this.Category = WorldLayerCategory.Plant;
- this.ValueType = WorldLayerValueType.Percent;
+ this.ValueType = WorldLayerValueType.FillRate;
this.AreaDescription = "";
}
}
@@ -35,7 +37,8 @@ namespace Eco.Mods.WorldLayers
namespace Eco.Mods.Organisms
{
- using System.Collections.Generic;
+ using System.Collections.Generic;
+ using Eco.Core.Items;
using Eco.Gameplay.Plants;
using Eco.Mods.TechTree;
using Eco.Shared.Localization;
@@ -51,6 +54,8 @@ namespace Eco.Mods.Organisms
public Ceiba(WorldPosition3i mapPos, PlantPack plantPack) : base(species, mapPos, plantPack) { }
public Ceiba() { }
static TreeSpecies species;
+
+ [Ecopedia("Plants", "Trees", createAsSubPage: true, display: InPageTooltip.DynamicTooltip)]
public partial class CeibaSpecies : TreeSpecies
{
public CeibaSpecies() : base()
@@ -63,29 +68,31 @@ namespace Eco.Mods.Organisms
this.Name = "Ceiba";
this.DisplayName = Localizer.DoStr("Ceiba");
// Lifetime
- this.MaturityAgeDays = 2.5f;
+ this.MaturityAgeDays = 6;
// Generation
+ this.Height = 1;
// Food
- this.CalorieValue = 12;
+ this.CalorieValue = 15;
// Resources
this.PostHarvestingGrowth = 0;
this.ScythingKills = false;
this.PickableAtPercent = 0;
this.ResourceList = new List()
{
- new SpeciesResource(typeof(LogItem), new Range(0, 60), 1)
+ new SpeciesResource(typeof(CeibaLogItem), new Range(0, 60), 1)
};
this.ResourceBonusAtGrowth = 0.9f;
// Visuals
// Climate
- this.ReleasesCO2ppmPerDay = -0.004f;
+ this.ReleasesCO2TonsPerDay = -0.2f;
// WorldLayers
this.MaxGrowthRate = 0.01f;
this.MaxDeathRate = 0.005f;
this.SpreadRate = 0.001f;
- this.ResourceConstraints.Add(new ResourceConstraint() { LayerName = "SoilMoisture", HalfSpeedConcentration = 0.1f, MaxResourceContent = 0.1f });
- this.CapacityConstraints.Add(new CapacityConstraint() { CapacityLayerName = "CanopySpace", ConsumedCapacityPerPop = 1 });
- this.BlanketSpawnPercent = 0.3f;
+ this.ResourceConstraints.Add(new ResourceConstraint() { LayerName = "SoilMoisture", HalfSpeedConcentration = 0.0f, MaxResourceContent = 1.0f });
+ this.CapacityConstraints.Add(new CapacityConstraint() { CapacityLayerName = "FertileGround", ConsumedCapacityPerPop = 4 });
+ this.CapacityConstraints.Add(new CapacityConstraint() { CapacityLayerName = "CanopySpace", ConsumedCapacityPerPop = 4 });
+ this.BlanketSpawnPercent = 0.06f;
this.IdealTemperatureRange = new Range(0.65f, 0.75f);
this.IdealMoistureRange = new Range(0.75f, 0.95f);
this.IdealWaterRange = new Range(0, 0.1f);
diff --git a/Mods/AutoGen/Plant/Joshua.cs b/Mods/AutoGen/Plant/Joshua.cs
index 4941806..3717233 100644
--- a/Mods/AutoGen/Plant/Joshua.cs
+++ b/Mods/AutoGen/Plant/Joshua.cs
@@ -1,7 +1,10 @@
+// Copyright (c) Strange Loop Games. All rights reserved.
+// See LICENSE file in the project root for full license information.
+//
+
namespace Eco.Mods.TechTree
{
- // [DoNotLocalize]
-}
+ }
// WORLD LAYER INFO
namespace Eco.Mods.WorldLayers
{
@@ -22,12 +25,11 @@ namespace Eco.Mods.WorldLayers
this.RenderRange = new Range(0f, 0.05f);
this.MinColor = new Color(1f, 1f, 1f);
this.MaxColor = new Color(0f, 1f, 0f);
- this.Percent = false;
this.SumRelevant = true;
this.Unit = "Joshua";
this.VoxelsPerEntry = 20;
this.Category = WorldLayerCategory.Plant;
- this.ValueType = WorldLayerValueType.Percent;
+ this.ValueType = WorldLayerValueType.FillRate;
this.AreaDescription = "";
}
}
@@ -35,7 +37,8 @@ namespace Eco.Mods.WorldLayers
namespace Eco.Mods.Organisms
{
- using System.Collections.Generic;
+ using System.Collections.Generic;
+ using Eco.Core.Items;
using Eco.Gameplay.Plants;
using Eco.Mods.TechTree;
using Eco.Shared.Localization;
@@ -51,6 +54,8 @@ namespace Eco.Mods.Organisms
public Joshua(WorldPosition3i mapPos, PlantPack plantPack) : base(species, mapPos, plantPack) { }
public Joshua() { }
static TreeSpecies species;
+
+ [Ecopedia("Plants", "Trees", createAsSubPage: true, display: InPageTooltip.DynamicTooltip)]
public partial class JoshuaSpecies : TreeSpecies
{
public JoshuaSpecies() : base()
@@ -63,8 +68,9 @@ namespace Eco.Mods.Organisms
this.Name = "Joshua";
this.DisplayName = Localizer.DoStr("Joshua");
// Lifetime
- this.MaturityAgeDays = 3;
+ this.MaturityAgeDays = 7;
// Generation
+ this.Height = 1;
// Food
this.CalorieValue = 12;
// Resources
@@ -73,25 +79,26 @@ namespace Eco.Mods.Organisms
this.PickableAtPercent = 0;
this.ResourceList = new List()
{
- new SpeciesResource(typeof(LogItem), new Range(0, 40), 1)
+ new SpeciesResource(typeof(JoshuaLogItem), new Range(0, 40), 1)
};
this.ResourceBonusAtGrowth = 0.9f;
// Visuals
// Climate
- this.ReleasesCO2ppmPerDay = -0.001f;
+ this.ReleasesCO2TonsPerDay = -0.05f;
// WorldLayers
this.MaxGrowthRate = 0.01f;
this.MaxDeathRate = 0.005f;
this.SpreadRate = 0.001f;
- this.ResourceConstraints.Add(new ResourceConstraint() { LayerName = "SoilMoisture", HalfSpeedConcentration = 0.1f, MaxResourceContent = 0.1f });
- this.CapacityConstraints.Add(new CapacityConstraint() { CapacityLayerName = "CanopySpace", ConsumedCapacityPerPop = 1 });
- this.BlanketSpawnPercent = 0.13f;
- this.IdealTemperatureRange = new Range(0.75f, 0.85f);
- this.IdealMoistureRange = new Range(0.2f, 0.32f);
+ this.ResourceConstraints.Add(new ResourceConstraint() { LayerName = "SoilMoisture", HalfSpeedConcentration = 0.0f, MaxResourceContent = 1.0f });
+ this.CapacityConstraints.Add(new CapacityConstraint() { CapacityLayerName = "FertileGround", ConsumedCapacityPerPop = 1 });
+ this.CapacityConstraints.Add(new CapacityConstraint() { CapacityLayerName = "CanopySpace", ConsumedCapacityPerPop = 30 });
+ this.BlanketSpawnPercent = 0.05f;
+ this.IdealTemperatureRange = new Range(0.7f, 0.85f);
+ this.IdealMoistureRange = new Range(0.2f, 0.3f);
this.IdealWaterRange = new Range(0, 0.1f);
this.WaterExtremes = new Range(0, 0.2f);
this.TemperatureExtremes = new Range(0.65f, 0.9f);
- this.MoistureExtremes = new Range(0.12f, 0.38f);
+ this.MoistureExtremes = new Range(0.12f, 0.32f);
this.MaxPollutionDensity = 0.7f;
this.PollutionDensityTolerance = 0.1f;
this.VoxelsPerEntry = 20;
diff --git a/Mods/AutoGen/Plant/Oak.cs b/Mods/AutoGen/Plant/Oak.cs
index bf7bfcf..162f1c7 100644
--- a/Mods/AutoGen/Plant/Oak.cs
+++ b/Mods/AutoGen/Plant/Oak.cs
@@ -1,7 +1,10 @@
+// Copyright (c) Strange Loop Games. All rights reserved.
+// See LICENSE file in the project root for full license information.
+//
+
namespace Eco.Mods.TechTree
{
- // [DoNotLocalize]
-}
+ }
// WORLD LAYER INFO
namespace Eco.Mods.WorldLayers
{
@@ -22,12 +25,11 @@ namespace Eco.Mods.WorldLayers
this.RenderRange = new Range(0f, 0.05f);
this.MinColor = new Color(1f, 1f, 1f);
this.MaxColor = new Color(0f, 1f, 0f);
- this.Percent = false;
this.SumRelevant = true;
this.Unit = "Oak";
this.VoxelsPerEntry = 20;
this.Category = WorldLayerCategory.Plant;
- this.ValueType = WorldLayerValueType.Percent;
+ this.ValueType = WorldLayerValueType.FillRate;
this.AreaDescription = "";
}
}
@@ -35,7 +37,8 @@ namespace Eco.Mods.WorldLayers
namespace Eco.Mods.Organisms
{
- using System.Collections.Generic;
+ using System.Collections.Generic;
+ using Eco.Core.Items;
using Eco.Gameplay.Plants;
using Eco.Mods.TechTree;
using Eco.Shared.Localization;
@@ -51,6 +54,8 @@ namespace Eco.Mods.Organisms
public Oak(WorldPosition3i mapPos, PlantPack plantPack) : base(species, mapPos, plantPack) { }
public Oak() { }
static TreeSpecies species;
+
+ [Ecopedia("Plants", "Trees", createAsSubPage: true, display: InPageTooltip.DynamicTooltip)]
public partial class OakSpecies : TreeSpecies
{
public OakSpecies() : base()
@@ -63,8 +68,9 @@ namespace Eco.Mods.Organisms
this.Name = "Oak";
this.DisplayName = Localizer.DoStr("Oak");
// Lifetime
- this.MaturityAgeDays = 4;
+ this.MaturityAgeDays = 7;
// Generation
+ this.Height = 1;
// Food
this.CalorieValue = 12;
// Resources
@@ -73,21 +79,20 @@ namespace Eco.Mods.Organisms
this.PickableAtPercent = 0;
this.ResourceList = new List()
{
- new SpeciesResource(typeof(LogItem), new Range(0, 80), 1)
+ new SpeciesResource(typeof(OakLogItem), new Range(0, 80), 1)
};
this.ResourceBonusAtGrowth = 0.9f;
// Visuals
// Climate
- this.ReleasesCO2ppmPerDay = -0.004f;
+ this.ReleasesCO2TonsPerDay = -0.2f;
// WorldLayers
this.MaxGrowthRate = 0.01f;
this.MaxDeathRate = 0.005f;
this.SpreadRate = 0.001f;
- this.ResourceConstraints.Add(new ResourceConstraint() { LayerName = "SoilMoisture", HalfSpeedConcentration = 0.1f, MaxResourceContent = 0.1f });
+ this.ResourceConstraints.Add(new ResourceConstraint() { LayerName = "SoilMoisture", HalfSpeedConcentration = 0.1f, MaxResourceContent = 0.2f });
this.CapacityConstraints.Add(new CapacityConstraint() { CapacityLayerName = "FertileGround", ConsumedCapacityPerPop = 1 });
this.CapacityConstraints.Add(new CapacityConstraint() { CapacityLayerName = "CanopySpace", ConsumedCapacityPerPop = 45 });
- this.GenerationSpawnCountPerPoint = new Range(1, 3);
- this.GenerationSpawnPointMultiplier = 0.03f;
+ this.BlanketSpawnPercent = 0.07f;
this.IdealTemperatureRange = new Range(0.45f, 0.76f);
this.IdealMoistureRange = new Range(0.43f, 0.47f);
this.IdealWaterRange = new Range(0, 0.1f);
diff --git a/Mods/AutoGen/Plant/Redwood.cs b/Mods/AutoGen/Plant/Redwood.cs
index d595f10..33b7876 100644
--- a/Mods/AutoGen/Plant/Redwood.cs
+++ b/Mods/AutoGen/Plant/Redwood.cs
@@ -1,7 +1,10 @@
+// Copyright (c) Strange Loop Games. All rights reserved.
+// See LICENSE file in the project root for full license information.
+//
+
namespace Eco.Mods.TechTree
{
- // [DoNotLocalize]
-}
+ }
// WORLD LAYER INFO
namespace Eco.Mods.WorldLayers
{
@@ -22,12 +25,11 @@ namespace Eco.Mods.WorldLayers
this.RenderRange = new Range(0f, 0.05f);
this.MinColor = new Color(1f, 1f, 1f);
this.MaxColor = new Color(0f, 1f, 0f);
- this.Percent = false;
this.SumRelevant = true;
this.Unit = "Redwood";
this.VoxelsPerEntry = 20;
this.Category = WorldLayerCategory.Plant;
- this.ValueType = WorldLayerValueType.Percent;
+ this.ValueType = WorldLayerValueType.FillRate;
this.AreaDescription = "";
}
}
@@ -35,7 +37,8 @@ namespace Eco.Mods.WorldLayers
namespace Eco.Mods.Organisms
{
- using System.Collections.Generic;
+ using System.Collections.Generic;
+ using Eco.Core.Items;
using Eco.Gameplay.Plants;
using Eco.Mods.TechTree;
using Eco.Shared.Localization;
@@ -51,6 +54,8 @@ namespace Eco.Mods.Organisms
public Redwood(WorldPosition3i mapPos, PlantPack plantPack) : base(species, mapPos, plantPack) { }
public Redwood() { }
static TreeSpecies species;
+
+ [Ecopedia("Plants", "Trees", createAsSubPage: true, display: InPageTooltip.DynamicTooltip)]
public partial class RedwoodSpecies : TreeSpecies
{
public RedwoodSpecies() : base()
@@ -63,36 +68,37 @@ namespace Eco.Mods.Organisms
this.Name = "Redwood";
this.DisplayName = Localizer.DoStr("Redwood");
// Lifetime
- this.MaturityAgeDays = 2;
+ this.MaturityAgeDays = 6;
// Generation
+ this.Height = 1;
// Food
- this.CalorieValue = 12;
+ this.CalorieValue = 15;
// Resources
this.PostHarvestingGrowth = 0;
this.ScythingKills = false;
this.PickableAtPercent = 0;
this.ResourceList = new List()
{
- new SpeciesResource(typeof(LogItem), new Range(0, 60), 1)
+ new SpeciesResource(typeof(RedwoodLogItem), new Range(0, 60), 1)
};
this.ResourceBonusAtGrowth = 0.9f;
// Visuals
// Climate
- this.ReleasesCO2ppmPerDay = -0.004f;
+ this.ReleasesCO2TonsPerDay = -0.2f;
// WorldLayers
this.MaxGrowthRate = 0.01f;
this.MaxDeathRate = 0.005f;
this.SpreadRate = 0.001f;
- this.ResourceConstraints.Add(new ResourceConstraint() { LayerName = "SoilMoisture", HalfSpeedConcentration = 0.1f, MaxResourceContent = 0.1f });
- this.CapacityConstraints.Add(new CapacityConstraint() { CapacityLayerName = "FertileGround", ConsumedCapacityPerPop = 1 });
+ this.ResourceConstraints.Add(new ResourceConstraint() { LayerName = "SoilMoisture", HalfSpeedConcentration = 0.1f, MaxResourceContent = 0.7f });
+ this.CapacityConstraints.Add(new CapacityConstraint() { CapacityLayerName = "FertileGround", ConsumedCapacityPerPop = 4 });
this.CapacityConstraints.Add(new CapacityConstraint() { CapacityLayerName = "CanopySpace", ConsumedCapacityPerPop = 20 });
- this.BlanketSpawnPercent = 0.3f;
- this.IdealTemperatureRange = new Range(0.22f, 0.48f);
- this.IdealMoistureRange = new Range(0.42f, 0.48f);
+ this.BlanketSpawnPercent = 0.05f;
+ this.IdealTemperatureRange = new Range(0.35f, 0.48f);
+ this.IdealMoistureRange = new Range(0.52f, 0.58f);
this.IdealWaterRange = new Range(0, 0.1f);
this.WaterExtremes = new Range(0, 0.2f);
- this.TemperatureExtremes = new Range(0.18f, 0.52f);
- this.MoistureExtremes = new Range(0.39f, 0.51f);
+ this.TemperatureExtremes = new Range(0.32f, 0.5f);
+ this.MoistureExtremes = new Range(0.5f, 0.6f);
this.MaxPollutionDensity = 0.7f;
this.PollutionDensityTolerance = 0.1f;
this.VoxelsPerEntry = 20;
diff --git a/Mods/AutoGen/Plant/SaguaroCactus.cs b/Mods/AutoGen/Plant/SaguaroCactus.cs
index 083c6c4..e4084ef 100644
--- a/Mods/AutoGen/Plant/SaguaroCactus.cs
+++ b/Mods/AutoGen/Plant/SaguaroCactus.cs
@@ -1,7 +1,10 @@
+// Copyright (c) Strange Loop Games. All rights reserved.
+// See LICENSE file in the project root for full license information.
+//
+
namespace Eco.Mods.TechTree
{
- // [DoNotLocalize]
-}
+ }
// WORLD LAYER INFO
namespace Eco.Mods.WorldLayers
{
@@ -22,12 +25,11 @@ namespace Eco.Mods.WorldLayers
this.RenderRange = new Range(0f, 0.05f);
this.MinColor = new Color(1f, 1f, 1f);
this.MaxColor = new Color(0f, 1f, 0f);
- this.Percent = false;
this.SumRelevant = true;
this.Unit = "Saguaro Cactus";
this.VoxelsPerEntry = 20;
this.Category = WorldLayerCategory.Plant;
- this.ValueType = WorldLayerValueType.Percent;
+ this.ValueType = WorldLayerValueType.FillRate;
this.AreaDescription = "";
}
}
@@ -35,7 +37,8 @@ namespace Eco.Mods.WorldLayers
namespace Eco.Mods.Organisms
{
- using System.Collections.Generic;
+ using System.Collections.Generic;
+ using Eco.Core.Items;
using Eco.Gameplay.Plants;
using Eco.Mods.TechTree;
using Eco.Shared.Localization;
@@ -51,6 +54,8 @@ namespace Eco.Mods.Organisms
public SaguaroCactus(WorldPosition3i mapPos, PlantPack plantPack) : base(species, mapPos, plantPack) { }
public SaguaroCactus() { }
static TreeSpecies species;
+
+ [Ecopedia("Plants", "Plants", createAsSubPage: true, display: InPageTooltip.DynamicTooltip)]
public partial class SaguaroCactusSpecies : TreeSpecies
{
public SaguaroCactusSpecies() : base()
@@ -63,8 +68,9 @@ namespace Eco.Mods.Organisms
this.Name = "SaguaroCactus";
this.DisplayName = Localizer.DoStr("Saguaro Cactus");
// Lifetime
- this.MaturityAgeDays = 1.5f;
+ this.MaturityAgeDays = 6;
// Generation
+ this.Height = 1;
// Food
this.CalorieValue = 12;
// Resources
@@ -73,27 +79,26 @@ namespace Eco.Mods.Organisms
this.PickableAtPercent = 0;
this.ResourceList = new List()
{
- new SpeciesResource(typeof(LogItem), new Range(0, 30), 1)
+ new SpeciesResource(typeof(SaguaroRibItem), new Range(0, 30), 1)
};
this.ResourceBonusAtGrowth = 0.9f;
// Visuals
// Climate
- this.ReleasesCO2ppmPerDay = -0.001f;
+ this.ReleasesCO2TonsPerDay = -0.05f;
// WorldLayers
this.MaxGrowthRate = 0.01f;
this.MaxDeathRate = 0.005f;
this.SpreadRate = 0.001f;
- this.ResourceConstraints.Add(new ResourceConstraint() { LayerName = "SoilMoisture", HalfSpeedConcentration = 0.1f, MaxResourceContent = 0.1f });
+ this.ResourceConstraints.Add(new ResourceConstraint() { LayerName = "SoilMoisture", HalfSpeedConcentration = 0.1f, MaxResourceContent = 0.2f });
this.CapacityConstraints.Add(new CapacityConstraint() { CapacityLayerName = "FertileGround", ConsumedCapacityPerPop = 4 });
- this.CapacityConstraints.Add(new CapacityConstraint() { CapacityLayerName = "CanopySpace", ConsumedCapacityPerPop = 19 });
- this.GenerationSpawnCountPerPoint = new Range(3, 7);
- this.GenerationSpawnPointMultiplier = 0.09f;
+ this.CapacityConstraints.Add(new CapacityConstraint() { CapacityLayerName = "CanopySpace", ConsumedCapacityPerPop = 15 });
+ this.BlanketSpawnPercent = 0.08f;
this.IdealTemperatureRange = new Range(0.8f, 0.9f);
- this.IdealMoistureRange = new Range(0.1f, 0.2f);
+ this.IdealMoistureRange = new Range(0.05f, 0.25f);
this.IdealWaterRange = new Range(0, 0.1f);
this.WaterExtremes = new Range(0, 0.2f);
this.TemperatureExtremes = new Range(0.7f, 1);
- this.MoistureExtremes = new Range(0, 0.38f);
+ this.MoistureExtremes = new Range(0, 0.3f);
this.MaxPollutionDensity = 0.7f;
this.PollutionDensityTolerance = 0.1f;
this.VoxelsPerEntry = 20;