// Copyright (c) Strange Loop Games. All rights reserved. // See LICENSE file in the project root for full license information. // namespace Eco.Mods.TechTree { } // WORLD LAYER INFO namespace Eco.Mods.WorldLayers { using Eco.Shared.Localization; using Eco.Shared.Math; using Eco.Shared.Utils; using Eco.Simulation.WorldLayers.Layers; public partial class PlantLayerSettingsOak : PlantLayerSettings { public PlantLayerSettingsOak() : base() { this.Name = "Oak"; this.DisplayName = Localizer.DoStr("Oak"); this.InitMultiplier = 1; this.SyncToClient = false; this.Range = new Range(0f, 1f); this.OverrideRenderRange = new Range(0f, 0.05f); this.MinColor = new Color(1f, 1f, 1f); this.MaxColor = new Color(0f, 1f, 0f); this.SumRelevant = true; this.Unit = "Oak"; this.VoxelsPerEntry = 20; this.Category = WorldLayerCategory.Plant; this.ValueType = WorldLayerValueType.FillRate; this.AreaDescription = ""; this.Subcategory = "Oak".AddSpacesBetweenCapitals(); } } } namespace Eco.Mods.Organisms { using System.Collections.Generic; using Eco.Core.Items; using Eco.Gameplay.Plants; using Eco.Mods.TechTree; using Eco.Shared.Localization; using Eco.Shared.Math; using Eco.Shared.Serialization; using Eco.Simulation; using Eco.Simulation.Types; using Eco.World.Blocks; [Serialized] public partial class Oak : TreeEntity { public Oak(WorldPosition3i mapPos, PlantPack plantPack) : base(species, mapPos, plantPack) { } public Oak() { } static TreeSpecies species; [Ecopedia("Plants", "Trees", createAsSubPage: true, display: InPageTooltip.DynamicTooltip)] [Tag("Plants")] public partial class OakSpecies : TreeSpecies { public OakSpecies() : base() { species = this; this.InstanceType = typeof(Oak); this.SetDefaultProperties(); // Info this.Decorative = false; this.Name = "Oak"; this.DisplayName = Localizer.DoStr("Oak"); // Lifetime this.MaturityAgeDays = 7; // Generation this.Height = 1; // Food this.CalorieValue = 12; // Resources this.PostHarvestingGrowth = 0; this.ScythingKills = false; this.PickableAtPercent = 0; this.ResourceList = new List() { new SpeciesResource(typeof(OakLogItem), new Range(0, 80), 1), }; this.ResourceBonusAtGrowth = 0.9f; // Visuals // Climate this.ReleasesCO2TonsPerDay = -0.15f; // WorldLayers this.MaxGrowthRate = 0.02f; this.MaxDeathRate = 0.01f; this.SpreadRate = 0.0001f; this.ResourceConstraints.Add(new ResourceConstraint() { LayerName = "SoilMoisture", HalfSpeedConcentration = 0.1f, MaxResourceContent = 0.2f }); this.CapacityConstraints.Add(new CapacityConstraint() { CapacityLayerName = "FertileGround", ConsumedCapacityPerPop = 20 }); this.CapacityConstraints.Add(new CapacityConstraint() { CapacityLayerName = "CanopySpace", ConsumedCapacityPerPop = 50 }); this.BlanketSpawnPercent = 0.5f; this.IdealTemperatureRange = new Range(0.45f, 0.76f); this.IdealMoistureRange = new Range(0.43f, 0.47f); this.IdealWaterRange = new Range(0, 0.1f); this.WaterExtremes = new Range(0, 0.2f); this.TemperatureExtremes = new Range(0.4f, 0.8f); this.MoistureExtremes = new Range(0.4f, 0.5f); this.MaxPollutionDensity = 0.7f; this.PollutionDensityTolerance = 0.1f; this.VoxelsPerEntry = 20; } partial void SetDefaultProperties(); } } }