namespace Eco.Mods.TechTree { // [DoNotLocalize] } // WORLD LAYER INFO namespace Eco.Mods.WorldLayers { using Eco.Shared.Localization; using Eco.Shared.Math; using Eco.Shared.Utils; using Eco.Simulation.WorldLayers.Layers; public partial class PlantLayerSettingsJoshua : PlantLayerSettings { public PlantLayerSettingsJoshua() : base() { this.Name = "Joshua"; this.DisplayName = string.Format("{0} {1}", Localizer.DoStr("Joshua"), Localizer.DoStr("Population")); this.InitMultiplier = 1; this.SyncToClient = false; this.Range = new Range(0f, 1f); this.RenderRange = new Range(0f, 0.05f); this.MinColor = new Color(1f, 1f, 1f); this.MaxColor = new Color(0f, 1f, 0f); this.Percent = false; this.SumRelevant = true; this.Unit = "Joshua"; this.VoxelsPerEntry = 20; this.Category = WorldLayerCategory.Plant; this.ValueType = WorldLayerValueType.Percent; this.AreaDescription = ""; } } } namespace Eco.Mods.Organisms { using System.Collections.Generic; using Eco.Gameplay.Plants; using Eco.Mods.TechTree; using Eco.Shared.Localization; using Eco.Shared.Math; using Eco.Shared.Serialization; using Eco.Simulation; using Eco.Simulation.Types; using Eco.World.Blocks; [Serialized] public partial class Joshua : TreeEntity { public Joshua(WorldPosition3i mapPos, PlantPack plantPack) : base(species, mapPos, plantPack) { } public Joshua() { } static TreeSpecies species; public partial class JoshuaSpecies : TreeSpecies { public JoshuaSpecies() : base() { species = this; this.InstanceType = typeof(Joshua); // Info this.Decorative = false; this.Name = "Joshua"; this.DisplayName = Localizer.DoStr("Joshua"); // Lifetime this.MaturityAgeDays = 3; // Generation // Food this.CalorieValue = 12; // Resources this.PostHarvestingGrowth = 0; this.ScythingKills = false; this.PickableAtPercent = 0; this.ResourceList = new List() { new SpeciesResource(typeof(LogItem), new Range(0, 40), 1) }; this.ResourceBonusAtGrowth = 0.9f; // Visuals // Climate this.ReleasesCO2ppmPerDay = -0.001f; // WorldLayers this.MaxGrowthRate = 0.01f; this.MaxDeathRate = 0.005f; this.SpreadRate = 0.001f; this.ResourceConstraints.Add(new ResourceConstraint() { LayerName = "SoilMoisture", HalfSpeedConcentration = 0.1f, MaxResourceContent = 0.1f }); this.CapacityConstraints.Add(new CapacityConstraint() { CapacityLayerName = "CanopySpace", ConsumedCapacityPerPop = 1 }); this.BlanketSpawnPercent = 0.13f; this.IdealTemperatureRange = new Range(0.75f, 0.85f); this.IdealMoistureRange = new Range(0.2f, 0.32f); this.IdealWaterRange = new Range(0, 0.1f); this.WaterExtremes = new Range(0, 0.2f); this.TemperatureExtremes = new Range(0.65f, 0.9f); this.MoistureExtremes = new Range(0.12f, 0.38f); this.MaxPollutionDensity = 0.7f; this.PollutionDensityTolerance = 0.1f; this.VoxelsPerEntry = 20; } } } }