mirror of
https://old.git.ood.ovh/eco/server-config.git
synced 2025-04-28 23:14:23 +02:00
57 lines
2 KiB
C#
57 lines
2 KiB
C#
namespace Eco.Mods.Organisms
|
|
{
|
|
using System.Collections.Generic;
|
|
using Eco.Gameplay.Animals;
|
|
using Eco.Mods.TechTree;
|
|
using Eco.Shared.Localization;
|
|
using Eco.Shared.Math;
|
|
using Eco.Simulation.Agents;
|
|
using Eco.Simulation.Types;
|
|
|
|
public class Elk : AnimalEntity
|
|
{
|
|
public Elk(Animal parent, Vector3 pos, bool corpse = false) : base(parent, pos, species, corpse) { }
|
|
static AnimalSpecies species;
|
|
public class ElkSpecies : AnimalSpecies
|
|
{
|
|
public ElkSpecies() : base()
|
|
{
|
|
species = this;
|
|
this.InstanceType = typeof(Elk);
|
|
|
|
// Info
|
|
this.Name = "Elk";
|
|
this.DisplayName = Localizer.DoStr("Elk");
|
|
// Lifetime
|
|
this.MaturityAgeDays = 1f;
|
|
// Food
|
|
this.FoodSources = new List<System.Type>() {typeof(Huckleberry), typeof(Fern), typeof(Beans), typeof(Salal)};
|
|
this.CalorieValue = 200f;
|
|
// Movement
|
|
this.Flying = false;
|
|
this.Swimming = false;
|
|
// Resources
|
|
this.ResourceList = new List<SpeciesResource>()
|
|
{
|
|
new SpeciesResource(typeof(ElkCarcassItem), new Range(1f, 1f)),
|
|
};
|
|
this.ResourceBonusAtGrowth = 0.9f;
|
|
// Behavior
|
|
this.BrainType = typeof(LandAnimalBrain);
|
|
this.WanderingSpeed = 1f;
|
|
this.Speed = 5.5f;
|
|
this.Health = 3.2f;
|
|
this.Damage = 1f;
|
|
this.DelayBetweenAttacksRangeSec = new Range(0.8f, 2.5f);
|
|
this.FearFactor = 1f;
|
|
this.FleePlayers = true;
|
|
this.AttackRange = 1f;
|
|
this.HeadDistance = 1f;
|
|
this.TimeLayToStand = 2.5f;
|
|
// Climate
|
|
this.ReleasesCO2ppmPerDay = 0f;
|
|
|
|
}
|
|
}
|
|
}
|
|
}
|