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FFA: decrease life to 30%, disable spectate, disable killcam, increase time from 10m to 15m
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974907bc3d
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1 changed files with 4 additions and 4 deletions
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@ -71,7 +71,7 @@ gameOpt commonOption.killstreakRestricted.stealth_airstrike "0" // [ 0, 1 ]
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gameOpt commonOption.killstreakRestricted.triple_uav "0" // [ 0, 1 ]
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gameOpt commonOption.killstreakRestricted.triple_uav "0" // [ 0, 1 ]
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gameOpt commonOption.killstreakRestricted.uav "0" // [ 0, 1 ]
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gameOpt commonOption.killstreakRestricted.uav "0" // [ 0, 1 ]
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gameOpt commonOption.killstreakRestricted.uav_support "0" // [ 0, 1 ]
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gameOpt commonOption.killstreakRestricted.uav_support "0" // [ 0, 1 ]
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gameOpt commonOption.maxHealth "100.0000" // [ 30, 50, 100, 200 ]
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gameOpt commonOption.maxHealth "30.0000" // [ 30, 50, 100, 200 ]
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gameOpt commonOption.numLives "0" // [ 0, 1, 2, 3, 5, 9 ]
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gameOpt commonOption.numLives "0" // [ 0, 1, 2, 3, 5, 9 ]
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gameOpt commonOption.perkRestricted._specialty_blastshield "0" // [ 0, 1 ]
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gameOpt commonOption.perkRestricted._specialty_blastshield "0" // [ 0, 1 ]
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gameOpt commonOption.perkRestricted.bouncingbetty_mp "0" // [ 0, 1 ]
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gameOpt commonOption.perkRestricted.bouncingbetty_mp "0" // [ 0, 1 ]
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@ -120,9 +120,9 @@ gameOpt commonOption.perkRestricted.trophy_mp "0" // [ 0, 1 ]
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gameOpt commonOption.radarAlwaysOn "0" // [ 0, 1 ]
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gameOpt commonOption.radarAlwaysOn "0" // [ 0, 1 ]
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gameOpt commonOption.respawnDelay "0.0000" // [ 0, 5, 7.5, 10, 15, 30 ]
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gameOpt commonOption.respawnDelay "0.0000" // [ 0, 5, 7.5, 10, 15, 30 ]
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gameOpt commonOption.scoreLimit "1500" // [ 0, 1, 3, 4, 5, 8, 10, 12, 20, 24, 30, 50, 100, 200, 250, 500, 750, 1000, 1500, 2500, 3000, 5000, 7000, 7500, 10000, 15000 ]
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gameOpt commonOption.scoreLimit "1500" // [ 0, 1, 3, 4, 5, 8, 10, 12, 20, 24, 30, 50, 100, 200, 250, 500, 750, 1000, 1500, 2500, 3000, 5000, 7000, 7500, 10000, 15000 ]
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gameOpt commonOption.showKillcam "1" // [ 0, 1 ]
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gameOpt commonOption.showKillcam "0" // [ 0, 1 ]
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gameOpt commonOption.spectateModeAllowed "2" // [ 0, 1, 2 ]
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gameOpt commonOption.spectateModeAllowed "0" // [ 0, 1, 2 ]
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gameOpt commonOption.timeLimit "10.0000" // [ 0-30 ]
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gameOpt commonOption.timeLimit "15.0000" // [ 0-30 ]
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gameOpt commonOption.waveRespawnDelay "0" // [ 0, 5, 10, 15, 30 ]
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gameOpt commonOption.waveRespawnDelay "0" // [ 0, 5, 10, 15, 30 ]
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gameOpt commonOption.weaponRestricted.iw5_1887 "0" // [ 0, 1 ]
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gameOpt commonOption.weaponRestricted.iw5_1887 "0" // [ 0, 1 ]
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gameOpt commonOption.weaponRestricted.iw5_44magnum "0" // [ 0, 1 ]
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gameOpt commonOption.weaponRestricted.iw5_44magnum "0" // [ 0, 1 ]
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