/////////////////////////////////////////////////// /// PlutoT6 MP Server Configuration file // /////////////////////////////////////////////////// // This config best view with Notepad++ OR // // other *nix compatible editors of your choice. // /////////////////////////////////////////////////// // Remove "//" in front of lines to allow the // // server to read them. // // Anything after "//" is a comment. // /////////////////////////////////////////////////// ////////////////////////////////////////////////// // GENERAL CONFIGURATION // ////////////////////////////////////////////////// //g_password "" // Require a password to join your server. (Use "password " to set it on the client before connecting) //sv_maxclients 18 // How many players can join your server. (1-18) //scr_showperksonspawn 1 // Display currently equipped perks on HUD when spawning (1 = On, 0 = Off) //scr_deleteexplosivesonspawn 1 // Remove thrown lethal explosives when killed (1 = On, 0 = Off) //sv_minPing 0 // Minimum ping needed to the server? (NOT recommended to edit, terribly broken and inaccurate since ages!) //sv_maxPing 400 // Maximum ping allowed to the server? (NOT recommended to edit, terribly broken and inaccurate since ages!) //scr_disable_cac 1 // Disable Custom Classes? //scr_max_rank 0 // Block every player with a level up this value //scr_min_prestige 0 // Block every player with a prestige below this value //sv_restrictionList "restricted.cfg" // Sets the file name for our restriction system. //sv_enableItemRestriction 1 // Enables our custom restriction system. //g_customteamnames "allies,Team 1|axis,Team 2" // Set custom team names on scoreboard. sv_voice "2" // Allow Voice Chat (0 = Disable 1 = Everyone hears you. 2 = Teams only) sv_voicequality "3" // Voice Chat Quality. (0-9) Default is 3 (= Steam/Console quality). Use 9 for the best quality. sv_allowAimAssist 1 // Allow Aim Assist on gamepads. (0 = Will lock the option on gamepad controls menu.) sv_allowDof 0 // Disallows the clients from having DoF to prevent a few DoF related glitches + gains a few frames. (0 = force off DoF on the clients, 1 = let the client decide) demo_enabled 1 // Record matches as demo files? 1 = Enabled, 0 = Disabled (Very efficient <5MB per match for a full server) sv_sayname "Console" // name server-side 'say' commands show up as sv_patch_dsr50 true // Apply DSR-50 patches on this server? (true = stock game, false = pre-patch DSR-50) ////////////////////////////////////////////////// ////////////////////////////////////////////////// // B3, IW4MADMIN, GAME LOG & RCON SETTINGS // ////////////////////////////////////////////////// g_logSync 2 // 0 only flush on game end, 1 flush when buffer full, 2 always flush after a write, 3 append to old logs. (Keep this at 2 if you plan on using a 3rd party admin tool) g_log "logs\games_mp.log" // IMPORTANT! Make sure the filename is unique for each server you clone! rcon_password "yuyuwahte" // RemoteCONtrol password. !!Do NOT skip if you plan on using a 3rd party admin tool such as B3 or IW4m-Admin!! ////////////////////////////////////////////////// set bots_manage_fill "12" set bots_manage_fill_kick "1" set bots_team_force "1" set bots_skill "3" ////////////////////////////////////////////////// // RESTRICTIONS CONFIGURATION // ////////////////////////////////////////////////// // BANNED ATTACHMENTS // ////////////////////////////////////////////////// //restrict_attachment "reflex" // Reflex //restrict_attachment "steadyaim" // Laser sight //restrict_attachment "silencer" // Suppressor/Silencer //restrict_attachment "dualclip" // Fast Mag //restrict_attachment "holo" // EOTech Sight //restrict_attachment "grip" // Grip //restrict_attachment "fastads" // Quickdraw //restrict_attachment "fmj" // Full Metal Jacket //restrict_attachment "extbarrel" // Long Barrel //restrict_attachment "rangefinder" // Target Finder //restrict_attachment "stalker" // Stock //restrict_attachment "extclip" // Extended Clip //restrict_attachment "dualoptic" // Hybrid Optic //restrict_attachment "sf" // Select Fire //restrict_attachment "rf" // Rapid Fire //restrict_attachment "gl" // Grenade Launcher //restrict_attachment "mms" // Millimeter Scanner //restrict_attachment "acog" // ACOG Sight //restrict_attachment "swayreduc" // Ballistics CPU //restrict_attachment "vzoom" // Variable Zoom //restrict_attachment "ir" // Dual Band Scope //restrict_attachment "dw" // Dual Wield //restrict_attachment "tacknife" // Tactical Knife //restrict_attachment "stackfire" // Tri-Bolt (Crossbow) ////////////////////////////////////////////////// // RESTRICT PERK 1 // ////////////////////////////////////////////////// ////////////////////////////////////////////////// // Lightweight // // Move Faster. Take no damage when falling. // ////////////////////////////////////////////////// //restrict_item "specialty_movefaster|specialty_fallheight" ////////////////////////////////////////////////// // Hardline // // Earn Scorestreaks faster. // ////////////////////////////////////////////////// //restrict_item specialty_earnmoremomentum ////////////////////////////////////////////////// // Blind Eye // // Undetectable by AI controlled air support. // ////////////////////////////////////////////////// //restrict_item "specialty_nottargetedbyairsupport" ////////////////////////////////////////////////// // Flak Jacket // // Take less explosive damage // ////////////////////////////////////////////////// //restrict_item "specialty_flakjacket" ////////////////////////////////////////////////// // Ghost // // Cannnot be detected by enemy UAVs. // ////////////////////////////////////////////////// //restrict_item "specialty_gpsjammer" ////////////////////////////////////////////////// // RESTRICT PERK 2 // ////////////////////////////////////////////////// // Toughness // // Flinch less when shot. // ////////////////////////////////////////////////// //restrict_item "specialty_bulletflinch" ////////////////////////////////////////////////// // Cold Blooded // // Resistant to targeting systems. // // No name or red crosshair // ////////////////////////////////////////////////// //restrict_item "specialty_immunenvthermal|specialty_noname|specialty_immunerangefinder|specialty_nokillstreakreticle|specialty_immunemms|specialty_nomotionsensor" ////////////////////////////////////////////////// // Fast Hands // // Swap weapons and use equipment fast. // // Reset pin grenades. // ////////////////////////////////////////////////// //restrict_item "specialty_fastweaponswitch|specialty_pin_back|specialty_fasttoss|specialty_fastequipmentuse" ////////////////////////////////////////////////// // Hardwire // // Immune to counter-UAV and EMP // ////////////////////////////////////////////////// //restrict_item "specialty_immunecounteruav|specialty_immuneemp" ////////////////////////////////////////////////// // Scavenger // // Refill ammo on people you killed. // ////////////////////////////////////////////////// //restrict_item "specialty_scavenger" ////////////////////////////////////////////////// // RESTRICT PERK 3 // ////////////////////////////////////////////////// // Dexterity // // Aim faster after sprinting. // // Mantle and climb faster. // ////////////////////////////////////////////////// //restrict_item "specialty_fastmantle|specialty_fastladderclimb|specialty_sprintrecovery|specialty_fastmeleerecovery" ////////////////////////////////////////////////// // Extreme Conditioning // // Aim faster after sprinting. // // Mantle and climb faster. // ////////////////////////////////////////////////// //restrict_item specialty_longersprint ////////////////////////////////////////////////// // Engineer // // Reroll & booby trap Care Packages. // // Show enemy equipment in the world. // // Delay explosives. // ////////////////////////////////////////////////// //restrict_item "specialty_showenemyequipment|specialty_delayexplosive" ////////////////////////////////////////////////// // Tactical Mask // // Reduces effects of flashbangs,Concussion, // // Shock Charges. // ////////////////////////////////////////////////// //restrict_item "specialty_stunprotection|specialty_flashprotection|specialty_proximityprotection" ////////////////////////////////////////////////// // Dead Silence // // Move silently and be very sneaky sneaky. // ////////////////////////////////////////////////// //restrict_item "specialty_quieter" ////////////////////////////////////////////////// // Awareness // // Enemy movements are easier to hear. // ////////////////////////////////////////////////// //restrict_item "specialty_loudenemies" ////////////////////////////////////////////////// ////////////////////////////////////////////////// //Wild Card Perks // ////////////////////////////////////////////////// //restrict_item "bonuscard_perk_1_greed" // Perk 1 Greed - Take a second perk. //restrict_item "bonuscard_perk_2_greed" // Perk 2 Greed - same as a above. //restrict_item "bonuscard_perk_3_greed" // Perk 3 Greed - sigh...same as above. //restrict_item "bonuscard_overkill" // Overkill - Take a primary weapon as your second weapon. //restrict_item "bonuscard_secondary_gunfighter"// Secondary Gunfighter - Take a 2nd attachment for your second weapon. //restrict_item "bonuscard_primary_gunfighter" // Primary Gunfighter - Take a 2nd attachment for your second weapon. //restrict_item "bonuscard_two_tacticals" // Tactician - Take a tactical grenade in place of your lethal grenade. //restrict_item "bonuscard_danger_close" // Danger Close - Take a second lethal. ////////////////////////////////////////////////// ////////////////////////////////////////////////// // GAMETYPES LIST // ////////////////////////////////////////////////// // // // Free-for-all - exec dm.cfg // // Team Deathmatch - exec war.cfg // // Domination - exec dom.cfg // // Demolition - exec dem.cfg // // Search & Destory - exec sd.cfg // // Kill Confirmed - exec conf.cfg // // Headquarters - exec hq.cfg // // Capture the Flag - exec ctf.cfg // // Hardpoint - exec koth.cfg // // One-flag CTF - exec onflag.cfg // // // // PARTY GAMEMODES // // // // One in the chamber - exec oic.cfg // // Gun Game - exec gun.cfg // // Sharpshooter - exec shrp.cfg // // Stick and Stones - exec sas.cfg // // // // INFORMATION // // // // If you want to edit your time & score limit. // // Go to your "gamsettings" folder edit those // // configs after you finish your server.cfg // // // ////////////////////////////////////////////////// // MAP SHORT NAMES ROTATION LIST // ////////////////////////////////////////////////// // // // Aftermath - mp_la // // Cargo - mp_dockside // // Carrier - mp_carrier // // Drone - mp_drone // // Express - mp_express // // Hijacked - mp_hijacked // // Meltdown - mp_meltdown // // Overflow - mp_overflow // // Plaza - mp_nightclub // // Raid - mp_raid // // Slums - mp_slums // // Standoff - mp_village // // Turbine - mp_turbine // // Yemen - mp_socotra // // // // BONUS MAP // // // // Nuketown 2025 - mp_nuketown_2020 // // // // // // REVOLUTION DLC 1 // // // // Downhill - mp_downhill // // Mirage - mp_mirage // // Hydro - mp_hydro // // Grind - mp_skate // // // // UPRISING DLC 2 // // // // Encore - mp_concert // // Magma - mp_magma // // Vertigo - mp_vertigo // // Studio - mp_studio // // // // VENGEANCE DLC 3 // // // // Uplink - mp_uplink // // Detour - mp_bridge // // Cove - mp_castaway // // Rush - mp_paintball // // // // APOCALYPSE DLC 4 // // // // Dig - mp_dig // // Frost - mp_frostbite // // Pod - mp_pod // // Takeoff - mp_takeoff // // // ////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////// // EXAMPLE MAP+GAMETYPES ROTATIONS // ///////////////////////////////////////////////////////////////////// // Single Game Mode + Maps: // // sv_maprotation "exec tdm.cfg map mp_dig map mp_pod map mp_raid" // // // // Several Mix Game Modes + Maps: // // sv_maprotation "exec tdm.cfg map mp_la exec dm.cfg map mp_dig" // ///////////////////////////////////////////////////////////////////// // MAP ROTATION (Edit the below to your liking) // ///////////////////////////////////////////////////////////////////// sv_maprotation "exec tdm.cfg map mp_la map mp_dockside map mp_carrier map mp_drone map mp_express map mp_hijacked map mp_meltdown map mp_overflow map mp_nightclub map mp_raid map mp_slums map mp_village map mp_turbine map mp_socotra map mp_nuketown_2020" // Congratulations. You reached the end of this file. Leave map_rotate down below or else the server will not start after launch... map_rotate