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synced 2025-04-28 22:28:51 +02:00
need to edit this
This commit is contained in:
parent
64f457d60a
commit
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7 changed files with 136 additions and 94 deletions
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@ -1,7 +1,10 @@
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// Copyright (c) Strange Loop Games. All rights reserved.
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// See LICENSE file in the project root for full license information.
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// <auto-generated />
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namespace Eco.Mods.TechTree
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{
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// [DoNotLocalize]
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}
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}
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// WORLD LAYER INFO
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namespace Eco.Mods.WorldLayers
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{
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@ -22,12 +25,11 @@ namespace Eco.Mods.WorldLayers
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this.RenderRange = new Range(0f, 0.05f);
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this.MinColor = new Color(1f, 1f, 1f);
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this.MaxColor = new Color(0f, 1f, 0f);
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this.Percent = false;
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this.SumRelevant = true;
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this.Unit = "Birch";
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this.VoxelsPerEntry = 20;
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this.Category = WorldLayerCategory.Plant;
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this.ValueType = WorldLayerValueType.Percent;
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this.ValueType = WorldLayerValueType.FillRate;
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this.AreaDescription = "";
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}
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}
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@ -36,6 +38,7 @@ namespace Eco.Mods.WorldLayers
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namespace Eco.Mods.Organisms
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{
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using System.Collections.Generic;
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using Eco.Core.Items;
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using Eco.Gameplay.Plants;
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using Eco.Mods.TechTree;
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using Eco.Shared.Localization;
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@ -51,6 +54,8 @@ namespace Eco.Mods.Organisms
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public Birch(WorldPosition3i mapPos, PlantPack plantPack) : base(species, mapPos, plantPack) { }
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public Birch() { }
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static TreeSpecies species;
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[Ecopedia("Plants", "Trees", createAsSubPage: true, display: InPageTooltip.DynamicTooltip)]
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public partial class BirchSpecies : TreeSpecies
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{
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public BirchSpecies() : base()
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@ -63,22 +68,23 @@ namespace Eco.Mods.Organisms
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this.Name = "Birch";
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this.DisplayName = Localizer.DoStr("Birch");
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// Lifetime
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this.MaturityAgeDays = 1;
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this.MaturityAgeDays = 5;
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// Generation
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this.Height = 1;
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// Food
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this.CalorieValue = 12;
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this.CalorieValue = 15;
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// Resources
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this.PostHarvestingGrowth = 0;
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this.ScythingKills = false;
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this.PickableAtPercent = 0;
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this.ResourceList = new List<SpeciesResource>()
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{
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new SpeciesResource(typeof(LogItem), new Range(0, 50), 1)
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new SpeciesResource(typeof(BirchLogItem), new Range(0, 50), 1)
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};
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this.ResourceBonusAtGrowth = 0.9f;
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// Visuals
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// Climate
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this.ReleasesCO2ppmPerDay = -0.002f;
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this.ReleasesCO2TonsPerDay = -0.1f;
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// WorldLayers
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this.MaxGrowthRate = 0.01f;
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this.MaxDeathRate = 0.005f;
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@ -86,13 +92,13 @@ namespace Eco.Mods.Organisms
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this.ResourceConstraints.Add(new ResourceConstraint() { LayerName = "SoilMoisture", HalfSpeedConcentration = 0.1f, MaxResourceContent = 0.1f });
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this.CapacityConstraints.Add(new CapacityConstraint() { CapacityLayerName = "FertileGround", ConsumedCapacityPerPop = 1 });
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this.CapacityConstraints.Add(new CapacityConstraint() { CapacityLayerName = "CanopySpace", ConsumedCapacityPerPop = 20 });
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this.BlanketSpawnPercent = 0.5f;
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this.IdealTemperatureRange = new Range(0.21f, 0.52f);
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this.IdealMoistureRange = new Range(0.48f, 0.58f);
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this.BlanketSpawnPercent = 0.07f;
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this.IdealTemperatureRange = new Range(0.55f, 0.75f);
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this.IdealMoistureRange = new Range(0.52f, 0.58f);
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this.IdealWaterRange = new Range(0, 0.1f);
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this.WaterExtremes = new Range(0, 0.2f);
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this.TemperatureExtremes = new Range(0.18f, 0.6f);
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this.MoistureExtremes = new Range(0.45f, 0.61f);
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this.TemperatureExtremes = new Range(0.5f, 0.8f);
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this.MoistureExtremes = new Range(0.5f, 0.6f);
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this.MaxPollutionDensity = 0.7f;
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this.PollutionDensityTolerance = 0.1f;
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this.VoxelsPerEntry = 20;
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@ -1,7 +1,10 @@
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// Copyright (c) Strange Loop Games. All rights reserved.
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// See LICENSE file in the project root for full license information.
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// <auto-generated />
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namespace Eco.Mods.TechTree
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{
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// [DoNotLocalize]
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}
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}
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// WORLD LAYER INFO
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namespace Eco.Mods.WorldLayers
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{
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this.RenderRange = new Range(0f, 0.05f);
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this.MinColor = new Color(1f, 1f, 1f);
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this.MaxColor = new Color(0f, 1f, 0f);
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this.Percent = false;
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this.SumRelevant = true;
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this.Unit = "Cedar";
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this.VoxelsPerEntry = 20;
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this.Category = WorldLayerCategory.Plant;
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this.ValueType = WorldLayerValueType.Percent;
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this.ValueType = WorldLayerValueType.FillRate;
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this.AreaDescription = "";
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}
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}
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@ -36,6 +38,7 @@ namespace Eco.Mods.WorldLayers
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namespace Eco.Mods.Organisms
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{
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using System.Collections.Generic;
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using Eco.Core.Items;
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using Eco.Gameplay.Plants;
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using Eco.Mods.TechTree;
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using Eco.Shared.Localization;
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@ -51,6 +54,8 @@ namespace Eco.Mods.Organisms
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public Cedar(WorldPosition3i mapPos, PlantPack plantPack) : base(species, mapPos, plantPack) { }
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public Cedar() { }
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static TreeSpecies species;
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[Ecopedia("Plants", "Trees", createAsSubPage: true, display: InPageTooltip.DynamicTooltip)]
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public partial class CedarSpecies : TreeSpecies
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{
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public CedarSpecies() : base()
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this.Name = "Cedar";
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this.DisplayName = Localizer.DoStr("Cedar");
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// Lifetime
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this.MaturityAgeDays = 2;
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this.MaturityAgeDays = 5;
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// Generation
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this.Height = 1;
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// Food
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this.CalorieValue = 12;
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this.CalorieValue = 15;
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// Resources
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this.PostHarvestingGrowth = 0;
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this.ScythingKills = false;
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this.PickableAtPercent = 0;
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this.ResourceList = new List<SpeciesResource>()
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{
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new SpeciesResource(typeof(LogItem), new Range(0, 50), 1)
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new SpeciesResource(typeof(CedarLogItem), new Range(0, 50), 1)
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};
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this.ResourceBonusAtGrowth = 0.9f;
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// Visuals
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// Climate
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this.ReleasesCO2ppmPerDay = -0.002f;
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this.ReleasesCO2TonsPerDay = -0.1f;
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// WorldLayers
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this.MaxGrowthRate = 0.01f;
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this.MaxDeathRate = 0.005f;
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this.ResourceConstraints.Add(new ResourceConstraint() { LayerName = "SoilMoisture", HalfSpeedConcentration = 0.1f, MaxResourceContent = 0.1f });
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this.CapacityConstraints.Add(new CapacityConstraint() { CapacityLayerName = "FertileGround", ConsumedCapacityPerPop = 1 });
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this.CapacityConstraints.Add(new CapacityConstraint() { CapacityLayerName = "CanopySpace", ConsumedCapacityPerPop = 20 });
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this.BlanketSpawnPercent = 0.5f;
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this.IdealTemperatureRange = new Range(0.49f, 0.78f);
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this.BlanketSpawnPercent = 0.07f;
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this.IdealTemperatureRange = new Range(0.55f, 0.75f);
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this.IdealMoistureRange = new Range(0.48f, 0.58f);
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this.IdealWaterRange = new Range(0, 0.1f);
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this.WaterExtremes = new Range(0, 0.2f);
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this.TemperatureExtremes = new Range(0.3f, 0.82f);
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this.MoistureExtremes = new Range(0.45f, 0.61f);
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this.TemperatureExtremes = new Range(0.5f, 0.8f);
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this.MoistureExtremes = new Range(0.5f, 0.6f);
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this.MaxPollutionDensity = 0.7f;
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this.PollutionDensityTolerance = 0.1f;
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this.VoxelsPerEntry = 20;
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// Copyright (c) Strange Loop Games. All rights reserved.
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// See LICENSE file in the project root for full license information.
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// <auto-generated />
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namespace Eco.Mods.TechTree
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{
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// [DoNotLocalize]
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}
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}
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// WORLD LAYER INFO
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namespace Eco.Mods.WorldLayers
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{
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this.RenderRange = new Range(0f, 0.05f);
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this.MinColor = new Color(1f, 1f, 1f);
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this.MaxColor = new Color(0f, 1f, 0f);
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this.Percent = false;
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this.SumRelevant = true;
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this.Unit = "Ceiba";
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this.VoxelsPerEntry = 20;
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this.Category = WorldLayerCategory.Plant;
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this.ValueType = WorldLayerValueType.Percent;
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this.ValueType = WorldLayerValueType.FillRate;
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this.AreaDescription = "";
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}
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}
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namespace Eco.Mods.Organisms
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{
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using System.Collections.Generic;
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using Eco.Core.Items;
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using Eco.Gameplay.Plants;
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using Eco.Mods.TechTree;
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using Eco.Shared.Localization;
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public Ceiba(WorldPosition3i mapPos, PlantPack plantPack) : base(species, mapPos, plantPack) { }
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public Ceiba() { }
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static TreeSpecies species;
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[Ecopedia("Plants", "Trees", createAsSubPage: true, display: InPageTooltip.DynamicTooltip)]
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public partial class CeibaSpecies : TreeSpecies
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{
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public CeibaSpecies() : base()
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this.Name = "Ceiba";
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this.DisplayName = Localizer.DoStr("Ceiba");
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// Lifetime
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this.MaturityAgeDays = 2.5f;
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this.MaturityAgeDays = 6;
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// Generation
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this.Height = 1;
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// Food
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this.CalorieValue = 12;
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this.CalorieValue = 15;
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// Resources
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this.PostHarvestingGrowth = 0;
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this.ScythingKills = false;
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this.PickableAtPercent = 0;
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this.ResourceList = new List<SpeciesResource>()
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{
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new SpeciesResource(typeof(LogItem), new Range(0, 60), 1)
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new SpeciesResource(typeof(CeibaLogItem), new Range(0, 60), 1)
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};
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this.ResourceBonusAtGrowth = 0.9f;
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// Visuals
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// Climate
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this.ReleasesCO2ppmPerDay = -0.004f;
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this.ReleasesCO2TonsPerDay = -0.2f;
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// WorldLayers
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this.MaxGrowthRate = 0.01f;
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this.MaxDeathRate = 0.005f;
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this.SpreadRate = 0.001f;
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this.ResourceConstraints.Add(new ResourceConstraint() { LayerName = "SoilMoisture", HalfSpeedConcentration = 0.1f, MaxResourceContent = 0.1f });
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this.CapacityConstraints.Add(new CapacityConstraint() { CapacityLayerName = "CanopySpace", ConsumedCapacityPerPop = 1 });
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this.BlanketSpawnPercent = 0.3f;
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this.ResourceConstraints.Add(new ResourceConstraint() { LayerName = "SoilMoisture", HalfSpeedConcentration = 0.0f, MaxResourceContent = 1.0f });
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this.CapacityConstraints.Add(new CapacityConstraint() { CapacityLayerName = "FertileGround", ConsumedCapacityPerPop = 4 });
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this.CapacityConstraints.Add(new CapacityConstraint() { CapacityLayerName = "CanopySpace", ConsumedCapacityPerPop = 4 });
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this.BlanketSpawnPercent = 0.06f;
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this.IdealTemperatureRange = new Range(0.65f, 0.75f);
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this.IdealMoistureRange = new Range(0.75f, 0.95f);
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this.IdealWaterRange = new Range(0, 0.1f);
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@ -1,7 +1,10 @@
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// Copyright (c) Strange Loop Games. All rights reserved.
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// See LICENSE file in the project root for full license information.
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// <auto-generated />
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namespace Eco.Mods.TechTree
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{
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// [DoNotLocalize]
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}
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}
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// WORLD LAYER INFO
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namespace Eco.Mods.WorldLayers
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{
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this.RenderRange = new Range(0f, 0.05f);
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this.MinColor = new Color(1f, 1f, 1f);
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this.MaxColor = new Color(0f, 1f, 0f);
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this.Percent = false;
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this.SumRelevant = true;
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this.Unit = "Joshua";
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this.VoxelsPerEntry = 20;
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this.Category = WorldLayerCategory.Plant;
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this.ValueType = WorldLayerValueType.Percent;
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this.ValueType = WorldLayerValueType.FillRate;
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this.AreaDescription = "";
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}
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}
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@ -36,6 +38,7 @@ namespace Eco.Mods.WorldLayers
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namespace Eco.Mods.Organisms
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{
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using System.Collections.Generic;
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using Eco.Core.Items;
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using Eco.Gameplay.Plants;
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using Eco.Mods.TechTree;
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using Eco.Shared.Localization;
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@ -51,6 +54,8 @@ namespace Eco.Mods.Organisms
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public Joshua(WorldPosition3i mapPos, PlantPack plantPack) : base(species, mapPos, plantPack) { }
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public Joshua() { }
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static TreeSpecies species;
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[Ecopedia("Plants", "Trees", createAsSubPage: true, display: InPageTooltip.DynamicTooltip)]
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public partial class JoshuaSpecies : TreeSpecies
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{
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public JoshuaSpecies() : base()
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this.Name = "Joshua";
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this.DisplayName = Localizer.DoStr("Joshua");
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// Lifetime
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this.MaturityAgeDays = 3;
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this.MaturityAgeDays = 7;
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// Generation
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this.Height = 1;
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// Food
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this.CalorieValue = 12;
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// Resources
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this.PickableAtPercent = 0;
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this.ResourceList = new List<SpeciesResource>()
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{
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new SpeciesResource(typeof(LogItem), new Range(0, 40), 1)
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new SpeciesResource(typeof(JoshuaLogItem), new Range(0, 40), 1)
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};
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this.ResourceBonusAtGrowth = 0.9f;
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// Visuals
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// Climate
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this.ReleasesCO2ppmPerDay = -0.001f;
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this.ReleasesCO2TonsPerDay = -0.05f;
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// WorldLayers
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this.MaxGrowthRate = 0.01f;
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this.MaxDeathRate = 0.005f;
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this.SpreadRate = 0.001f;
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this.ResourceConstraints.Add(new ResourceConstraint() { LayerName = "SoilMoisture", HalfSpeedConcentration = 0.1f, MaxResourceContent = 0.1f });
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this.CapacityConstraints.Add(new CapacityConstraint() { CapacityLayerName = "CanopySpace", ConsumedCapacityPerPop = 1 });
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this.BlanketSpawnPercent = 0.13f;
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this.IdealTemperatureRange = new Range(0.75f, 0.85f);
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this.IdealMoistureRange = new Range(0.2f, 0.32f);
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this.ResourceConstraints.Add(new ResourceConstraint() { LayerName = "SoilMoisture", HalfSpeedConcentration = 0.0f, MaxResourceContent = 1.0f });
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this.CapacityConstraints.Add(new CapacityConstraint() { CapacityLayerName = "FertileGround", ConsumedCapacityPerPop = 1 });
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this.CapacityConstraints.Add(new CapacityConstraint() { CapacityLayerName = "CanopySpace", ConsumedCapacityPerPop = 30 });
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this.BlanketSpawnPercent = 0.05f;
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this.IdealTemperatureRange = new Range(0.7f, 0.85f);
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this.IdealMoistureRange = new Range(0.2f, 0.3f);
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this.IdealWaterRange = new Range(0, 0.1f);
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this.WaterExtremes = new Range(0, 0.2f);
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this.TemperatureExtremes = new Range(0.65f, 0.9f);
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this.MoistureExtremes = new Range(0.12f, 0.38f);
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this.MoistureExtremes = new Range(0.12f, 0.32f);
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this.MaxPollutionDensity = 0.7f;
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this.PollutionDensityTolerance = 0.1f;
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this.VoxelsPerEntry = 20;
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|
|
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@ -1,7 +1,10 @@
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// Copyright (c) Strange Loop Games. All rights reserved.
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||||
// See LICENSE file in the project root for full license information.
|
||||
// <auto-generated />
|
||||
|
||||
namespace Eco.Mods.TechTree
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||||
{
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||||
// [DoNotLocalize]
|
||||
}
|
||||
}
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||||
// WORLD LAYER INFO
|
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namespace Eco.Mods.WorldLayers
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{
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@ -22,12 +25,11 @@ namespace Eco.Mods.WorldLayers
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this.RenderRange = new Range(0f, 0.05f);
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||||
this.MinColor = new Color(1f, 1f, 1f);
|
||||
this.MaxColor = new Color(0f, 1f, 0f);
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||||
this.Percent = false;
|
||||
this.SumRelevant = true;
|
||||
this.Unit = "Oak";
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this.VoxelsPerEntry = 20;
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||||
this.Category = WorldLayerCategory.Plant;
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this.ValueType = WorldLayerValueType.Percent;
|
||||
this.ValueType = WorldLayerValueType.FillRate;
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||||
this.AreaDescription = "";
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||||
}
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||||
}
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|
@ -36,6 +38,7 @@ namespace Eco.Mods.WorldLayers
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|||
namespace Eco.Mods.Organisms
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||||
{
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||||
using System.Collections.Generic;
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||||
using Eco.Core.Items;
|
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using Eco.Gameplay.Plants;
|
||||
using Eco.Mods.TechTree;
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using Eco.Shared.Localization;
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@ -51,6 +54,8 @@ namespace Eco.Mods.Organisms
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public Oak(WorldPosition3i mapPos, PlantPack plantPack) : base(species, mapPos, plantPack) { }
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||||
public Oak() { }
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||||
static TreeSpecies species;
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||||
|
||||
[Ecopedia("Plants", "Trees", createAsSubPage: true, display: InPageTooltip.DynamicTooltip)]
|
||||
public partial class OakSpecies : TreeSpecies
|
||||
{
|
||||
public OakSpecies() : base()
|
||||
|
@ -63,8 +68,9 @@ namespace Eco.Mods.Organisms
|
|||
this.Name = "Oak";
|
||||
this.DisplayName = Localizer.DoStr("Oak");
|
||||
// Lifetime
|
||||
this.MaturityAgeDays = 4;
|
||||
this.MaturityAgeDays = 7;
|
||||
// Generation
|
||||
this.Height = 1;
|
||||
// Food
|
||||
this.CalorieValue = 12;
|
||||
// Resources
|
||||
|
@ -73,21 +79,20 @@ namespace Eco.Mods.Organisms
|
|||
this.PickableAtPercent = 0;
|
||||
this.ResourceList = new List<SpeciesResource>()
|
||||
{
|
||||
new SpeciesResource(typeof(LogItem), new Range(0, 80), 1)
|
||||
new SpeciesResource(typeof(OakLogItem), new Range(0, 80), 1)
|
||||
};
|
||||
this.ResourceBonusAtGrowth = 0.9f;
|
||||
// Visuals
|
||||
// Climate
|
||||
this.ReleasesCO2ppmPerDay = -0.004f;
|
||||
this.ReleasesCO2TonsPerDay = -0.2f;
|
||||
// WorldLayers
|
||||
this.MaxGrowthRate = 0.01f;
|
||||
this.MaxDeathRate = 0.005f;
|
||||
this.SpreadRate = 0.001f;
|
||||
this.ResourceConstraints.Add(new ResourceConstraint() { LayerName = "SoilMoisture", HalfSpeedConcentration = 0.1f, MaxResourceContent = 0.1f });
|
||||
this.ResourceConstraints.Add(new ResourceConstraint() { LayerName = "SoilMoisture", HalfSpeedConcentration = 0.1f, MaxResourceContent = 0.2f });
|
||||
this.CapacityConstraints.Add(new CapacityConstraint() { CapacityLayerName = "FertileGround", ConsumedCapacityPerPop = 1 });
|
||||
this.CapacityConstraints.Add(new CapacityConstraint() { CapacityLayerName = "CanopySpace", ConsumedCapacityPerPop = 45 });
|
||||
this.GenerationSpawnCountPerPoint = new Range(1, 3);
|
||||
this.GenerationSpawnPointMultiplier = 0.03f;
|
||||
this.BlanketSpawnPercent = 0.07f;
|
||||
this.IdealTemperatureRange = new Range(0.45f, 0.76f);
|
||||
this.IdealMoistureRange = new Range(0.43f, 0.47f);
|
||||
this.IdealWaterRange = new Range(0, 0.1f);
|
||||
|
|
|
@ -1,7 +1,10 @@
|
|||
// Copyright (c) Strange Loop Games. All rights reserved.
|
||||
// See LICENSE file in the project root for full license information.
|
||||
// <auto-generated />
|
||||
|
||||
namespace Eco.Mods.TechTree
|
||||
{
|
||||
// [DoNotLocalize]
|
||||
}
|
||||
}
|
||||
// WORLD LAYER INFO
|
||||
namespace Eco.Mods.WorldLayers
|
||||
{
|
||||
|
@ -22,12 +25,11 @@ namespace Eco.Mods.WorldLayers
|
|||
this.RenderRange = new Range(0f, 0.05f);
|
||||
this.MinColor = new Color(1f, 1f, 1f);
|
||||
this.MaxColor = new Color(0f, 1f, 0f);
|
||||
this.Percent = false;
|
||||
this.SumRelevant = true;
|
||||
this.Unit = "Redwood";
|
||||
this.VoxelsPerEntry = 20;
|
||||
this.Category = WorldLayerCategory.Plant;
|
||||
this.ValueType = WorldLayerValueType.Percent;
|
||||
this.ValueType = WorldLayerValueType.FillRate;
|
||||
this.AreaDescription = "";
|
||||
}
|
||||
}
|
||||
|
@ -36,6 +38,7 @@ namespace Eco.Mods.WorldLayers
|
|||
namespace Eco.Mods.Organisms
|
||||
{
|
||||
using System.Collections.Generic;
|
||||
using Eco.Core.Items;
|
||||
using Eco.Gameplay.Plants;
|
||||
using Eco.Mods.TechTree;
|
||||
using Eco.Shared.Localization;
|
||||
|
@ -51,6 +54,8 @@ namespace Eco.Mods.Organisms
|
|||
public Redwood(WorldPosition3i mapPos, PlantPack plantPack) : base(species, mapPos, plantPack) { }
|
||||
public Redwood() { }
|
||||
static TreeSpecies species;
|
||||
|
||||
[Ecopedia("Plants", "Trees", createAsSubPage: true, display: InPageTooltip.DynamicTooltip)]
|
||||
public partial class RedwoodSpecies : TreeSpecies
|
||||
{
|
||||
public RedwoodSpecies() : base()
|
||||
|
@ -63,36 +68,37 @@ namespace Eco.Mods.Organisms
|
|||
this.Name = "Redwood";
|
||||
this.DisplayName = Localizer.DoStr("Redwood");
|
||||
// Lifetime
|
||||
this.MaturityAgeDays = 2;
|
||||
this.MaturityAgeDays = 6;
|
||||
// Generation
|
||||
this.Height = 1;
|
||||
// Food
|
||||
this.CalorieValue = 12;
|
||||
this.CalorieValue = 15;
|
||||
// Resources
|
||||
this.PostHarvestingGrowth = 0;
|
||||
this.ScythingKills = false;
|
||||
this.PickableAtPercent = 0;
|
||||
this.ResourceList = new List<SpeciesResource>()
|
||||
{
|
||||
new SpeciesResource(typeof(LogItem), new Range(0, 60), 1)
|
||||
new SpeciesResource(typeof(RedwoodLogItem), new Range(0, 60), 1)
|
||||
};
|
||||
this.ResourceBonusAtGrowth = 0.9f;
|
||||
// Visuals
|
||||
// Climate
|
||||
this.ReleasesCO2ppmPerDay = -0.004f;
|
||||
this.ReleasesCO2TonsPerDay = -0.2f;
|
||||
// WorldLayers
|
||||
this.MaxGrowthRate = 0.01f;
|
||||
this.MaxDeathRate = 0.005f;
|
||||
this.SpreadRate = 0.001f;
|
||||
this.ResourceConstraints.Add(new ResourceConstraint() { LayerName = "SoilMoisture", HalfSpeedConcentration = 0.1f, MaxResourceContent = 0.1f });
|
||||
this.CapacityConstraints.Add(new CapacityConstraint() { CapacityLayerName = "FertileGround", ConsumedCapacityPerPop = 1 });
|
||||
this.ResourceConstraints.Add(new ResourceConstraint() { LayerName = "SoilMoisture", HalfSpeedConcentration = 0.1f, MaxResourceContent = 0.7f });
|
||||
this.CapacityConstraints.Add(new CapacityConstraint() { CapacityLayerName = "FertileGround", ConsumedCapacityPerPop = 4 });
|
||||
this.CapacityConstraints.Add(new CapacityConstraint() { CapacityLayerName = "CanopySpace", ConsumedCapacityPerPop = 20 });
|
||||
this.BlanketSpawnPercent = 0.3f;
|
||||
this.IdealTemperatureRange = new Range(0.22f, 0.48f);
|
||||
this.IdealMoistureRange = new Range(0.42f, 0.48f);
|
||||
this.BlanketSpawnPercent = 0.05f;
|
||||
this.IdealTemperatureRange = new Range(0.35f, 0.48f);
|
||||
this.IdealMoistureRange = new Range(0.52f, 0.58f);
|
||||
this.IdealWaterRange = new Range(0, 0.1f);
|
||||
this.WaterExtremes = new Range(0, 0.2f);
|
||||
this.TemperatureExtremes = new Range(0.18f, 0.52f);
|
||||
this.MoistureExtremes = new Range(0.39f, 0.51f);
|
||||
this.TemperatureExtremes = new Range(0.32f, 0.5f);
|
||||
this.MoistureExtremes = new Range(0.5f, 0.6f);
|
||||
this.MaxPollutionDensity = 0.7f;
|
||||
this.PollutionDensityTolerance = 0.1f;
|
||||
this.VoxelsPerEntry = 20;
|
||||
|
|
|
@ -1,7 +1,10 @@
|
|||
// Copyright (c) Strange Loop Games. All rights reserved.
|
||||
// See LICENSE file in the project root for full license information.
|
||||
// <auto-generated />
|
||||
|
||||
namespace Eco.Mods.TechTree
|
||||
{
|
||||
// [DoNotLocalize]
|
||||
}
|
||||
}
|
||||
// WORLD LAYER INFO
|
||||
namespace Eco.Mods.WorldLayers
|
||||
{
|
||||
|
@ -22,12 +25,11 @@ namespace Eco.Mods.WorldLayers
|
|||
this.RenderRange = new Range(0f, 0.05f);
|
||||
this.MinColor = new Color(1f, 1f, 1f);
|
||||
this.MaxColor = new Color(0f, 1f, 0f);
|
||||
this.Percent = false;
|
||||
this.SumRelevant = true;
|
||||
this.Unit = "Saguaro Cactus";
|
||||
this.VoxelsPerEntry = 20;
|
||||
this.Category = WorldLayerCategory.Plant;
|
||||
this.ValueType = WorldLayerValueType.Percent;
|
||||
this.ValueType = WorldLayerValueType.FillRate;
|
||||
this.AreaDescription = "";
|
||||
}
|
||||
}
|
||||
|
@ -36,6 +38,7 @@ namespace Eco.Mods.WorldLayers
|
|||
namespace Eco.Mods.Organisms
|
||||
{
|
||||
using System.Collections.Generic;
|
||||
using Eco.Core.Items;
|
||||
using Eco.Gameplay.Plants;
|
||||
using Eco.Mods.TechTree;
|
||||
using Eco.Shared.Localization;
|
||||
|
@ -51,6 +54,8 @@ namespace Eco.Mods.Organisms
|
|||
public SaguaroCactus(WorldPosition3i mapPos, PlantPack plantPack) : base(species, mapPos, plantPack) { }
|
||||
public SaguaroCactus() { }
|
||||
static TreeSpecies species;
|
||||
|
||||
[Ecopedia("Plants", "Plants", createAsSubPage: true, display: InPageTooltip.DynamicTooltip)]
|
||||
public partial class SaguaroCactusSpecies : TreeSpecies
|
||||
{
|
||||
public SaguaroCactusSpecies() : base()
|
||||
|
@ -63,8 +68,9 @@ namespace Eco.Mods.Organisms
|
|||
this.Name = "SaguaroCactus";
|
||||
this.DisplayName = Localizer.DoStr("Saguaro Cactus");
|
||||
// Lifetime
|
||||
this.MaturityAgeDays = 1.5f;
|
||||
this.MaturityAgeDays = 6;
|
||||
// Generation
|
||||
this.Height = 1;
|
||||
// Food
|
||||
this.CalorieValue = 12;
|
||||
// Resources
|
||||
|
@ -73,27 +79,26 @@ namespace Eco.Mods.Organisms
|
|||
this.PickableAtPercent = 0;
|
||||
this.ResourceList = new List<SpeciesResource>()
|
||||
{
|
||||
new SpeciesResource(typeof(LogItem), new Range(0, 30), 1)
|
||||
new SpeciesResource(typeof(SaguaroRibItem), new Range(0, 30), 1)
|
||||
};
|
||||
this.ResourceBonusAtGrowth = 0.9f;
|
||||
// Visuals
|
||||
// Climate
|
||||
this.ReleasesCO2ppmPerDay = -0.001f;
|
||||
this.ReleasesCO2TonsPerDay = -0.05f;
|
||||
// WorldLayers
|
||||
this.MaxGrowthRate = 0.01f;
|
||||
this.MaxDeathRate = 0.005f;
|
||||
this.SpreadRate = 0.001f;
|
||||
this.ResourceConstraints.Add(new ResourceConstraint() { LayerName = "SoilMoisture", HalfSpeedConcentration = 0.1f, MaxResourceContent = 0.1f });
|
||||
this.ResourceConstraints.Add(new ResourceConstraint() { LayerName = "SoilMoisture", HalfSpeedConcentration = 0.1f, MaxResourceContent = 0.2f });
|
||||
this.CapacityConstraints.Add(new CapacityConstraint() { CapacityLayerName = "FertileGround", ConsumedCapacityPerPop = 4 });
|
||||
this.CapacityConstraints.Add(new CapacityConstraint() { CapacityLayerName = "CanopySpace", ConsumedCapacityPerPop = 19 });
|
||||
this.GenerationSpawnCountPerPoint = new Range(3, 7);
|
||||
this.GenerationSpawnPointMultiplier = 0.09f;
|
||||
this.CapacityConstraints.Add(new CapacityConstraint() { CapacityLayerName = "CanopySpace", ConsumedCapacityPerPop = 15 });
|
||||
this.BlanketSpawnPercent = 0.08f;
|
||||
this.IdealTemperatureRange = new Range(0.8f, 0.9f);
|
||||
this.IdealMoistureRange = new Range(0.1f, 0.2f);
|
||||
this.IdealMoistureRange = new Range(0.05f, 0.25f);
|
||||
this.IdealWaterRange = new Range(0, 0.1f);
|
||||
this.WaterExtremes = new Range(0, 0.2f);
|
||||
this.TemperatureExtremes = new Range(0.7f, 1);
|
||||
this.MoistureExtremes = new Range(0, 0.38f);
|
||||
this.MoistureExtremes = new Range(0, 0.3f);
|
||||
this.MaxPollutionDensity = 0.7f;
|
||||
this.PollutionDensityTolerance = 0.1f;
|
||||
this.VoxelsPerEntry = 20;
|
||||
|
|
Loading…
Add table
Reference in a new issue