mirror of
https://old.git.ood.ovh/nehu/cod-config.git
synced 2025-04-28 22:09:03 +02:00
282 lines
17 KiB
INI
282 lines
17 KiB
INI
///////////////////////////////////////////////////
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/// PlutoT6 MP Server Configuration file //
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///////////////////////////////////////////////////
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// This config best view with Notepad++ OR //
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// other *nix compatible editors of your choice. //
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///////////////////////////////////////////////////
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// Remove "//" in front of lines to allow the //
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// server to read them. //
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// Anything after "//" is a comment. //
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///////////////////////////////////////////////////
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//////////////////////////////////////////////////
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// GENERAL CONFIGURATION //
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//////////////////////////////////////////////////
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//g_password "" // Require a password to join your server. (Use "password <yourpassword>" to set it on the client before connecting)
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//sv_maxclients 18 // How many players can join your server. (1-18)
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//scr_showperksonspawn 1 // Display currently equipped perks on HUD when spawning (1 = On, 0 = Off)
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//scr_deleteexplosivesonspawn 1 // Remove thrown lethal explosives when killed (1 = On, 0 = Off)
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//sv_minPing 0 // Minimum ping needed to the server? (NOT recommended to edit, terribly broken and inaccurate since ages!)
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//sv_maxPing 400 // Maximum ping allowed to the server? (NOT recommended to edit, terribly broken and inaccurate since ages!)
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//scr_disable_cac 1 // Disable Custom Classes?
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//scr_max_rank 0 // Block every player with a level up this value
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//scr_min_prestige 0 // Block every player with a prestige below this value
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//sv_restrictionList "restricted.cfg" // Sets the file name for our restriction system.
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//sv_enableItemRestriction 1 // Enables our custom restriction system.
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//g_customteamnames "allies,Team 1|axis,Team 2" // Set custom team names on scoreboard.
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sv_voice "2" // Allow Voice Chat (0 = Disable 1 = Everyone hears you. 2 = Teams only)
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sv_voicequality "3" // Voice Chat Quality. (0-9) Default is 3 (= Steam/Console quality). Use 9 for the best quality.
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sv_allowAimAssist 1 // Allow Aim Assist on gamepads. (0 = Will lock the option on gamepad controls menu.)
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sv_allowDof 0 // Disallows the clients from having DoF to prevent a few DoF related glitches + gains a few frames. (0 = force off DoF on the clients, 1 = let the client decide)
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demo_enabled 1 // Record matches as demo files? 1 = Enabled, 0 = Disabled (Very efficient <5MB per match for a full server)
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sv_sayname "Console" // name server-side 'say' commands show up as
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sv_patch_dsr50 true // Apply DSR-50 patches on this server? (true = stock game, false = pre-patch DSR-50)
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//////////////////////////////////////////////////
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//////////////////////////////////////////////////
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// B3, IW4MADMIN, GAME LOG & RCON SETTINGS //
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//////////////////////////////////////////////////
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g_logSync 2 // 0 only flush on game end, 1 flush when buffer full, 2 always flush after a write, 3 append to old logs. (Keep this at 2 if you plan on using a 3rd party admin tool)
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g_log "logs\games_mp.log" // IMPORTANT! Make sure the filename is unique for each server you clone!
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rcon_password "" // RemoteCONtrol password. !!Do NOT skip if you plan on using a 3rd party admin tool such as B3 or IW4m-Admin!!
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//////////////////////////////////////////////////
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//////////////////////////////////////////////////
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// RESTRICTIONS CONFIGURATION //
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//////////////////////////////////////////////////
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// BANNED ATTACHMENTS //
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//////////////////////////////////////////////////
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//restrict_attachment "reflex" // Reflex
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//restrict_attachment "steadyaim" // Laser sight
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//restrict_attachment "silencer" // Suppressor/Silencer
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//restrict_attachment "dualclip" // Fast Mag
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//restrict_attachment "holo" // EOTech Sight
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//restrict_attachment "grip" // Grip
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//restrict_attachment "fastads" // Quickdraw
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//restrict_attachment "fmj" // Full Metal Jacket
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//restrict_attachment "extbarrel" // Long Barrel
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//restrict_attachment "rangefinder" // Target Finder
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//restrict_attachment "stalker" // Stock
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//restrict_attachment "extclip" // Extended Clip
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//restrict_attachment "dualoptic" // Hybrid Optic
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//restrict_attachment "sf" // Select Fire
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//restrict_attachment "rf" // Rapid Fire
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//restrict_attachment "gl" // Grenade Launcher
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//restrict_attachment "mms" // Millimeter Scanner
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//restrict_attachment "acog" // ACOG Sight
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//restrict_attachment "swayreduc" // Ballistics CPU
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//restrict_attachment "vzoom" // Variable Zoom
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//restrict_attachment "ir" // Dual Band Scope
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//restrict_attachment "dw" // Dual Wield
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//restrict_attachment "tacknife" // Tactical Knife
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//restrict_attachment "stackfire" // Tri-Bolt (Crossbow)
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//////////////////////////////////////////////////
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// RESTRICT PERK 1 //
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//////////////////////////////////////////////////
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//////////////////////////////////////////////////
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// Lightweight //
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// Move Faster. Take no damage when falling. //
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//////////////////////////////////////////////////
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//restrict_item "specialty_movefaster|specialty_fallheight"
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//////////////////////////////////////////////////
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// Hardline //
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// Earn Scorestreaks faster. //
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//////////////////////////////////////////////////
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//restrict_item specialty_earnmoremomentum
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//////////////////////////////////////////////////
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// Blind Eye //
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// Undetectable by AI controlled air support. //
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//////////////////////////////////////////////////
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//restrict_item "specialty_nottargetedbyairsupport"
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//////////////////////////////////////////////////
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// Flak Jacket //
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// Take less explosive damage //
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//////////////////////////////////////////////////
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//restrict_item "specialty_flakjacket"
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//////////////////////////////////////////////////
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// Ghost //
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// Cannnot be detected by enemy UAVs. //
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//////////////////////////////////////////////////
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//restrict_item "specialty_gpsjammer"
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//////////////////////////////////////////////////
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// RESTRICT PERK 2 //
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//////////////////////////////////////////////////
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// Toughness //
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// Flinch less when shot. //
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//////////////////////////////////////////////////
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//restrict_item "specialty_bulletflinch"
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//////////////////////////////////////////////////
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// Cold Blooded //
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// Resistant to targeting systems. //
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// No name or red crosshair //
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//////////////////////////////////////////////////
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//restrict_item "specialty_immunenvthermal|specialty_noname|specialty_immunerangefinder|specialty_nokillstreakreticle|specialty_immunemms|specialty_nomotionsensor"
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//////////////////////////////////////////////////
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// Fast Hands //
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// Swap weapons and use equipment fast. //
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// Reset pin grenades. //
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//////////////////////////////////////////////////
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//restrict_item "specialty_fastweaponswitch|specialty_pin_back|specialty_fasttoss|specialty_fastequipmentuse"
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//////////////////////////////////////////////////
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// Hardwire //
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// Immune to counter-UAV and EMP //
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//////////////////////////////////////////////////
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//restrict_item "specialty_immunecounteruav|specialty_immuneemp"
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//////////////////////////////////////////////////
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// Scavenger //
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// Refill ammo on people you killed. //
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//////////////////////////////////////////////////
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//restrict_item "specialty_scavenger"
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//////////////////////////////////////////////////
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// RESTRICT PERK 3 //
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//////////////////////////////////////////////////
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// Dexterity //
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// Aim faster after sprinting. //
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// Mantle and climb faster. //
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//////////////////////////////////////////////////
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//restrict_item "specialty_fastmantle|specialty_fastladderclimb|specialty_sprintrecovery|specialty_fastmeleerecovery"
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//////////////////////////////////////////////////
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// Extreme Conditioning //
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// Aim faster after sprinting. //
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// Mantle and climb faster. //
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//////////////////////////////////////////////////
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//restrict_item specialty_longersprint
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//////////////////////////////////////////////////
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// Engineer //
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// Reroll & booby trap Care Packages. //
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// Show enemy equipment in the world. //
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// Delay explosives. //
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//////////////////////////////////////////////////
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//restrict_item "specialty_showenemyequipment|specialty_delayexplosive"
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//////////////////////////////////////////////////
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// Tactical Mask //
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// Reduces effects of flashbangs,Concussion, //
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// Shock Charges. //
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//////////////////////////////////////////////////
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//restrict_item "specialty_stunprotection|specialty_flashprotection|specialty_proximityprotection"
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//////////////////////////////////////////////////
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// Dead Silence //
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// Move silently and be very sneaky sneaky. //
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//////////////////////////////////////////////////
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//restrict_item "specialty_quieter"
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//////////////////////////////////////////////////
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// Awareness //
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// Enemy movements are easier to hear. //
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//////////////////////////////////////////////////
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//restrict_item "specialty_loudenemies"
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//////////////////////////////////////////////////
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//////////////////////////////////////////////////
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//Wild Card Perks //
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//////////////////////////////////////////////////
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//restrict_item "bonuscard_perk_1_greed" // Perk 1 Greed - Take a second perk.
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//restrict_item "bonuscard_perk_2_greed" // Perk 2 Greed - same as a above.
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//restrict_item "bonuscard_perk_3_greed" // Perk 3 Greed - sigh...same as above.
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//restrict_item "bonuscard_overkill" // Overkill - Take a primary weapon as your second weapon.
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//restrict_item "bonuscard_secondary_gunfighter"// Secondary Gunfighter - Take a 2nd attachment for your second weapon.
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//restrict_item "bonuscard_primary_gunfighter" // Primary Gunfighter - Take a 2nd attachment for your second weapon.
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//restrict_item "bonuscard_two_tacticals" // Tactician - Take a tactical grenade in place of your lethal grenade.
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//restrict_item "bonuscard_danger_close" // Danger Close - Take a second lethal.
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//////////////////////////////////////////////////
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//////////////////////////////////////////////////
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// GAMETYPES LIST //
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//////////////////////////////////////////////////
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// //
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// Free-for-all - exec dm.cfg //
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// Team Deathmatch - exec war.cfg //
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// Domination - exec dom.cfg //
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// Demolition - exec dem.cfg //
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// Search & Destory - exec sd.cfg //
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// Kill Confirmed - exec conf.cfg //
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// Headquarters - exec hq.cfg //
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// Capture the Flag - exec ctf.cfg //
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// Hardpoint - exec koth.cfg //
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// One-flag CTF - exec onflag.cfg //
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// //
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// PARTY GAMEMODES //
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// //
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// One in the chamber - exec oic.cfg //
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// Gun Game - exec gun.cfg //
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// Sharpshooter - exec shrp.cfg //
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// Stick and Stones - exec sas.cfg //
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// //
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// INFORMATION //
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// //
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// If you want to edit your time & score limit. //
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// Go to your "gamsettings" folder edit those //
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// configs after you finish your server.cfg //
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// //
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//////////////////////////////////////////////////
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// MAP SHORT NAMES ROTATION LIST //
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//////////////////////////////////////////////////
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// //
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// Aftermath - mp_la //
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// Cargo - mp_dockside //
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// Carrier - mp_carrier //
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// Drone - mp_drone //
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// Express - mp_express //
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// Hijacked - mp_hijacked //
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// Meltdown - mp_meltdown //
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// Overflow - mp_overflow //
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// Plaza - mp_nightclub //
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// Raid - mp_raid //
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// Slums - mp_slums //
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// Standoff - mp_village //
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// Turbine - mp_turbine //
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// Yemen - mp_socotra //
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// //
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// BONUS MAP //
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// //
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// Nuketown 2025 - mp_nuketown_2020 //
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// //
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// //
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// REVOLUTION DLC 1 //
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// //
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// Downhill - mp_downhill //
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// Mirage - mp_mirage //
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// Hydro - mp_hydro //
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// Grind - mp_skate //
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// //
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// UPRISING DLC 2 //
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// //
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// Encore - mp_concert //
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// Magma - mp_magma //
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// Vertigo - mp_vertigo //
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// Studio - mp_studio //
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// //
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// VENGEANCE DLC 3 //
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// //
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// Uplink - mp_uplink //
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// Detour - mp_bridge //
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// Cove - mp_castaway //
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// Rush - mp_paintball //
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// //
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// APOCALYPSE DLC 4 //
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// //
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// Dig - mp_dig //
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// Frost - mp_frostbite //
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// Pod - mp_pod //
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// Takeoff - mp_takeoff //
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// //
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//////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////
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// EXAMPLE MAP+GAMETYPES ROTATIONS //
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/////////////////////////////////////////////////////////////////////
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// Single Game Mode + Maps: //
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// sv_maprotation "exec tdm.cfg map mp_dig map mp_pod map mp_raid" //
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// //
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// Several Mix Game Modes + Maps: //
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// sv_maprotation "exec tdm.cfg map mp_la exec dm.cfg map mp_dig" //
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/////////////////////////////////////////////////////////////////////
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// MAP ROTATION (Edit the below to your liking) //
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/////////////////////////////////////////////////////////////////////
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sv_maprotation "exec tdm.cfg map mp_la map mp_dockside map mp_carrier map mp_drone map mp_express map mp_hijacked map mp_meltdown map mp_overflow map mp_nightclub map mp_raid map mp_slums map mp_village map mp_turbine map mp_socotra map mp_nuketown_2020"
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// Congratulations. You reached the end of this file. Leave map_rotate down below or else the server will not start after launch...
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map_rotate
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